Tuesday, February 20, 2018

Doom 666 being worked on by me...

I've always wanted to make my own Doom Game. Now I can. After seeing how disappointing Doom 3 and Doom 4 are (with the stupid survival horror shit in Doom 3 and the stupid Platforming in Doom 4) I decided to try to make a Doom Game using Gzdoom that has an old school, but different feeling to it....

Entitled Doom 666, this game isn't out yet and I don't plan to release it any time soon because I don't know what ID software would say but I always wanted to see what a better Doom Game would look like and play like.... Here it comes...

 Based on the Open Source Doom Game Freedoom, Doom 666 has textures, music, and item sprites from freedoom, but has new enemies, weapons and levels, all which have insane hell revealed like gameplay (where hordes of minibosses are used a lot) for a game. It's not the first time I've tried to make a new game with that kind of gameplay but hopefully it goes well... I think it's fine.. It fits well because a lot of doom wads do the same thing...

Taking place long after Doom 2 Hell on earth, Doom  666 has a new marine as the protagonist. During the Hell Invasion of earth in  2122, UAC was banished from Mars.  But secretly the moved to Jupiter and started experimenting on Demons to make experimental demons used for bio warfare. They failed and the demons invaded their base, opened a portal to hell and re-invaded earth with a massive invasion of thousands of demons, some normal, some experimented on.  While this was going on you were sent to Jupiter to stop the UAC base and close the hell gate.  This all happened in a Doom 2 addon that is a prequel to doom 666 called Interplanetary Hell. In Doom 666 you return to earth to stop the demonic invssion and fight the mutated demons only...

The Maps were made by a modified Random map Generator for this project (Randoom).  They were designed to be long and hard. They are a lot longer than most Doom Maps...  Not all are slaughtermaps but some are, those show up past map11 a lot.. Some early ones are hard as hell as well, like map03 for instance... 


Every Doom Weapon and Monster has been recreated with Beastiary Sources... You can see what they look like below.  Some new guns were added in as well but no new enemies were added... Here is images of the new enemies and weapons...

Weapons :

Fist




 Pistol

Shotgun






 Auto Shotgun


 Super Shotgun


 Chaingun


Grenade Launcher (No Rocket Launcher in doom 666)


 Plasma Rifle



BFG9000

.Enemies:

 Former Human:


Imp

 Demon

 Spectre


 Chaingun Guy

 Lost Soul


 Hell Knight


 Baron of Hell


 Revenant

 Mancubus

 Pain Elemental


 Arachnotron


 Arch Vile


 Cyberdemon