Thursday, November 16, 2017

DoomRPG and DoomRLA are the best Doom Mods for a RPG Experience....

I've been looking for a Long, LONG time for a Doom mod to do Roleplaying game concepts well.. And after a long time, I have finally found the best doom mods to emulate RPG gameplay in Classic Doom, in Any mapset, with new enemies and weapons included...

Enter DoomRPG, Doom RL Arsenal and  RLME!

These three Classic Doom Mods turn your Doom game into an RPG, complete with levelups, stat points to spend, skills, a shield and many new features...I've been playing them nonstop for 16 straight days now.. and I can't get enough of them... My review of these mods gave them a really high score but I think I want to re-iterate why they are good here.

You get to levelup and pick stats to upgrade. But you also get skills to buy and use which is amazing. The last mods I found that let you do this all head  their own levels. This will work with ANY level! I've tried it with The Original Doom 2 maps plus some Randomly Genned ones as well. So Far it's not too buggy.. (See below for a clarification of that.) This mod set also has new guns and enemies in it and they are well designed..

You get 5 classes to play as.
 -The Marine is your minigunner and wastes less ammo as his perk.
-The Scout is your pistol expert and does 3x-8x damage with pistols depending on their fire rate.
-The Technician is your weapon modding expert. He can carry more mods than other classes.
-The Renegade is your shotgun expert. He shoots more pellets with shotguns.
-The Demolitionist is your explosives expert.. He takes NO Splash damage from his own
explosives.

As you kill enemies, two things will happen that do not happen in normal doom:
-They will drop Money
-You will get XP
When you levelup you get a certain amount of "Modules" that allow you to upgrade stats, buy skills, and do other things. Every thing you can do requires modules so It's important not to waste them.


The skills you get in this are critical to your survival. It's important to use them well and wisely. You only get so much energy and conserving that is important because it drains everytime you use a skill. Skills such as Healing, Summoning Marines or Enemies, Warping to the HQ Map,  Auras (buff spells in a more modern style) and Invulnerability are so useful in this.

Overall this makes doom 100x more fun! I am a huge RPG fan. Anyone who likes Classic Doom and RPG's should check this out...

As an added bonus, I am going to recommend these mods for Non RPG Fans for one reason... These mods make Doom Slaughtermaps EASY! Boost your strength to 116 and you can easily kill any enemy with any gun. Boost your vitality a lot and you can get your health to 1000+!  Boost your damage resistance to a high value and you take little damage. It's great for insane maps because of this. With default settings it's very hard to do, so make sure you increase "XP Multiplier" and "Levelup Modules Amount Factor"  (In DooMRPG Options) to their highest amounts before playing something like Hell Revealed in this. This tweak helps a ton!

With these tweaks on, I leveled up way quicker and was able to tank all my stats by level 6 of a wad. I was a walking tank. Unfortunately this makes the enemies levelup faster too so you have to scale back enemy level by setting  "Monster Random Min Multiplier" to 1.3, "Monster Random Max Multiplier" to 3.3 and then set "Monster Aura Curve" to -50 to reduce enemies with auras... Do this
and it should be fun. I did all of this and in my download all of this is done by default.

 Unfortunately the bugginess issues of these mods make it impossible to download them and expect the latest versions to work with eachother. See DoomRPG has gotten a lot more unstable with such features as Enemy scripting causing runaway script errors too much in the latest 0.10.1 version. I have a solution for people trying to get these mods to work with eachother, use my download which includes the less buggy 0.9.14 version of DoomRPG and includes all mods and files necessary to run it in one easily installed package. It should make this easier to run for people who have been stymied in trying to get these  three mods to run together.

There are other major issues with this mod but they have workarounds at least. The scripting done with existing enemies is a lot and can cause slowdowns in insane maps. It helps to set "Absolute Monster Limit" to 200 to get around this.

The mods are fun as hell and have some important features so binding keys is necessary. There are 20-30 more binds than in normal doom in this thing.  You will need to bind keys for lots of new features to run this properly. Luckily I already have done that for you! I have been playing this for a long time So I know all the keys by heart and use them...

Installation instructions.

Download this file and unzip all of it to your doom folder where Doom 2 is installed. Run Loadrpg.bat in your doom 2 folder to play.



I have included a very important help guide for new people to this mod. This guide will help you to survive it easier....







Hints:
DoomRPG+DoomRLA+RLME Hints

Keys:

W - move forward
S - Move Backward
A - Strafe left
D - strafe right
Alt - Jump
Left mouse button - fire
Right mouse button - altfire (some guns only)
Tab - Open player Menu
Z - Open buy/sell menu
x - drop current weapon
c - unequip current armor
[ and ] - select inventory items to use
Enter - Use selected  inventory item
E - Skill Wheel (Hold it down and use A and D keys at the same time to select a skill)
F1 - use Skill 1
F2 - Use Skill 2
F3 - Use Skill 3
F4 - Use Skill 4
F5 - Use Skill 5
F6 - Quick Save
F9 - Quick Load
R - Resurrect after death (Cheat)
1-9 - Select Weapons
G - Reload Weapon
Q - Quick Heal

In Player menu:
W - Up
S - Down
Space - go to the highlighted section
(Skills/Stats/Augmentations/Turret/Shield)
Escape - Exit Menu

In Skill Menu:
W - Up
S - Down
A - Left
D - right
Shift+A/D - Next/Previous Page
Space - Buy or Upgrade Selected Skill
E - Skill Wheel (After buying a skill hold this down and hit a or d to cycle through skill
slot to put your new skill in. I only use 4 to 5 skills... The number in each slot is it's
ID number. Hit the key (Use Skill 1) to activate skill with ID 1 for instance...
Escape - Go Back to player menu

In Stats Menu:
W - Up
S - Down
A - Left
D - right
Space - Upgrade selected stat...
Escape - Go Back to player menu


Read and memorize all these keys, especially the menu keys and skill keys! You will need
them!

Hints:

-You Pick a class before starting the game... Pick which one you want. It does not really matter
but some classes have some big advantages...

Marine
Advantage : Wastes less ammo
Scout
Advantage : Does 3x-8x damage with pistols
Technician
Advantage : Can carry more modpacks and can make modpacks from dropped weapons!
Renegade
Advantage : Fires more pellets with non automatic shotguns.
Demolitionist
Advantage : Receives no splash damage from his own rockets!

-Notice the numbers on the top of your screen... These are important.
The one that has a gun next to it is how many guns you are carrying. This can not go
higher than 6. Drop a gun by selecting a weapon and hitting the drop weapon key
to get free space to put another gun in if you have 6 guns...

The number with a cube on it is how many weapon mods you can carry. Before you can
pick up another mod and you have 4 already (or 8 if you are a technician) you need to use
one on a weapon to waste it before you can pick up another...

The one that has a armor vest on it is how many armor pieces you are carrying. This cannot go
higher than 3. To pick up armor if you have 3 armor pieces you need to sell armor peices
in the buy sell menu. Hit Z to go to the buy sell menu and hit SHIFT+A to get to the
armor section and hit the WSAD keys till you are hovering over an armor that has
a green number hovering over it and hit shift+Space to sell this one. Keep repeating
that till you sell enough armor pieces.


-Armor pieces.
Once you find armor it does not get automatically used like in normal doom. You have
to hit [ or ] to select an inventory item and hit Enter to use the armor from your inventory.
If you want to grab armor but cannot you need to hit remove armor (c key) to remove
your currently equiped armor before you can use a new piece of armor.

-Modding Weapons.
There are 4 major kinds of weapon mods in the game. To mod a weapon select the weapon
then select the mod from your inventory and hit enter to use that mod on the weapon.
Power mods - Red color - these increase weapon damage
Technical Mods - Orange Color Non Striped. - These increase switch speed of weapons
Agility Mods - Green - These mods increase weapon accuracy
Bulk Mods - Blue - These increase weapon clip sizes.
It's best not to waste mods for anything though thanks to the next feature...
There are other weapon mod types and those are used for the following features only

-Assemblies
If you use multiple specific types of weapons mods on a specific weapon you can turn
it into a new gun! It will ask you to confirm whether you want to do this, make sure
to hit fire (left mouse) to do that... You need specific weapons and specific weapon
mods to make new guns. here are some formulas I figured out about to help you..

Automatic Shotgun -
Take a combat shotgun (not the normal doom shotgun) and apply a power mod and then
a technical mod to it to make the automatic shotgun. this one is a must... Others are optional.
High Powered Plasma Gun -
Take a plasma rifle and apply a bulk mod then a power mod to it to make the high
powered plasma gun.
Megaton Shotgun -
Take a super shotgun (the doom64 double barreled shotgun) and apply
thre bulk mods and a firestorm mod to it to make the megaton shotgun. you may need to buy
the final mod because it's hard to get.
Infusion launcher -
Take a rocket launcher and apply a technical mod, then an agility mod,
then a power mod then another technical mod to it to make this overpowered plasma explosion
launching Rocket Launcher. Don't use this unless you are either far away from your enemies
or are the demolitionist.


-Skills and Leveling...
As you kill enemies you will levelup. You get modules which are the objects you need
to consume to buy skills, stat points, and other things in the mods.
Make sure to upgrade all your stats or else you will be ripped to shreds.
Important stats are:
Strength - Makes you do more damage with weapons
Vitality - Effects your max health
Energy - Determines how much energy you have to use skills. Make sure you get this to 300-400
asap so you can use Heal at level 2 ASAP!
Defense - Reduces how much damage you take.
Luck - Determines how good the guns you get from enemies are...
Get these stats to high (75-100) levels and you will be a walking god

Now skills are also important. You cannot survive these mods without Skills.
There are lots of skills you can use. Here are the different types:

Healing - Heals you or friendlies.
Auras - Magical stat boosts and powers
Utility - Misc Crap
Summons - Allows you to summon enemies or marines to fight for you.
Offensive spells - Allows you to shoot projectiles at enemies.

To select a skill and use it is complicated though. Do the following.
-Go to the skills page in your player menu
-Hit Shift+A/D to navigate the pages in the skill menu to find the page the skill
you want to use is on.
-Select the skill you want with the WSAD keys...
-Hit space to buy it with modules or upgrade it to it's next level.
-Hold down  E and Hit A and D to select a slot to put it in. Make sure to put it in a slot
no higher than 5!
-Leave the menus by hitting ESC twice.
-Remember the number of the slot.
-Hit E Again.
-Use one of the Use Skill 1-5 Keys (F1-F5) To use the skill.
This wastes energy when you do this. Energy Regenerates slowly.

Important Skills:
Heal - Heals you fully. At level 2 it heals status effects making this this the most
usefull skill.
Invulnerability - Makes you invulnerable for 30 seconds.
Transport - Makes you go to the HQ map... Use this at the beginning of levels only!
Red Aura - Makes you do more damage for 30 seconds.
Summon Cyberdemon - A hard one to get and use but it's worth it!

Quick Heal-
Your in a bind and need immediate health. If you have medikits stored away in your inventory
use the quick heal key to fully heal you by 50 points... It's Q by default.

Status effects-
Status effects are like diseases. They afflict you when you take damage sometimes. They include
blindness,Confusion,Fatigue and many more.
Blindness - Makes you go blind for a certain amount of time.
Confusion - Makes your screen get blurry for a certain amount of time.
Fatigue - Makes you move slower  for a certain amount of time.
These are annoying so it's best to heal them with the heal skill at level 2...

Buying and Selling-
Hit the z key to go to the buy/sell menu. Hit Shift+A/D to go from page to Page.
Hit WSAD keys to select an item to buy. Hit space to buy it and hit Shift+Space
to sell it if you have it already. You can buy lots of different things but ammo
is the most usefull of these. You will run out of ammo a lot in this mod so
buying ammo only is what I do. Note that buying good weapons is not possible till
you get a really high rank.

The HQ Map -
At the HQ map you can get healed fully (in the right room), Buy items (in the left room)
Fight in the arena (In the back left room), and take on missions (in the left area
of the starting room)... For the intents of this hint guide I will only mention
missions though, for the others are pretty much self explantory.

Missions -
Talk to the marine behind the desk in the first room to start a mission. You need to be rank
2 (Private) to do this. Kill enemies till you rank up if you are not rank 2 yet. There
are lots of different types of missions for different ranks. Higher ranks unlock
more difficult missions. There are 6 types of missions.
Collection - Collect items for money/Modules and an item of choice.
Kill - Kill certain amount of certain enemies for money/Modules and an item of choice.
Kill Auras - Kill a certain amount of enemies with auras on them for
money/modules and an item of choice.
Kill Reinforcements - Kill enemies as they teleport in during the level until they stop
to get money/Modules and an item of choice.
There are two other kinds of missions but I don't know how they work yet.
Pick a mission, hit spacebar to do it and the enemies/items you need to kill/collect
will spawn in the next level you go to.. Good luck.
To actually do a mission you must step inside the level teleport and hit W or S to select
a level and hit space to go to it. Then when you go to the next level, teleport back
using the "teleport" skill to go back to the HQ to get another mission!

Random Events-
Make sure to SAVE before exiting a level in this mod. Random events sometime happen
at the beginning of a level. Most are quite hardcore and can easily kill you. I choose to savescum
around them. Load your save if a message saying "Armageddon Event", "Vicious Downpour", "Power outage" or other things pops up at the beginning of a level. Reload your save to re-start
the next level without the event showing up....

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