Saturday, May 20, 2017

WOLFENSTEIN REVEALED! Slaughtermap episodes for Wolf3d in the works!

Time to bring the Slaughtermap to Wolfenstein 3D People!
(Don't wanna let doom have all the fun!)
 In that aim I have started work on the ultimate difficulty test for Wolf3d Players... Behold.....
WOLFENSTEIN REVEALED!

Wolfenstein Revealed is what it would be like to Have Hell Revealed gameplay in Wolf3d... Basically it throws HORDES of enemies at you and in later levels Hordes of bosses! (That includes Hans Grosse's and other bosses) It's my new pet project to attempt to make the hardest Wolf3d mapset EVER!

Slaughtermaps for other games have been lacking, I notice. It seems Doom 2 has a ton. But other games like Wolf3d, Serious Sam, Quake, etc have little to none. Time to correct that! As you can see with this screenshot it's quite difficult:


That's only e1m3 people out of 60 new levels to be done... to speed up the process of making 60 maps I had help... I had no choice. I had to randomly generate the layouts of all 60 maps with a modded oblige 0.97 to help me a little. I still did the enemy placement though... That is the good news... And it's difficult. Episode 1 is the only one I have done and it's quite hard. But later episodes will be WAY harder... This is just the beginning people. It's not nearly as hard as episodes 2-6 will be. They will be NUTS!

Here is a screenshot of one map in the editor:


that's from E1m7.

It's gonna get way harder in episodes 2-6. This is just the start people. Episode 1 is designed to be easy compared to the others. By the time we reach episode 3 it will get hard as fuck with gigantic hordes of nazi's per level and lots of bosses. Bosses will start  to be used like crazy in later levels, just like in Hell Revealed. A new miniboss, a flamethrower guard is mostly going to be the one that will be used in insane hordes, but expect 5-10 hans grosse's per room later on!

It's going to be NUTS! I can't wait...

HARDEST WOLF3D MAPSET EVER HERE WE COME!


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